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About Film & Animation / Professional Member Andreas KjelsaasMale/Norway Recent Activity
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I've started making a claymation short film that will be several minutes long. It tells the tale of the Norse creation myth, how Odin and his two brothers Vili and Ve killed Ymir, an enormous frost giant and made the world from his body parts. E.g, the sky you see is the inside of his skull which they placed as a dome over the world to protect it, and the clouds are pieces of his brain which they tossed up in the air.

Working title is "The Frost Giant", and I've created a blog for it where I aim to have one update a day. My goal is to have it finished before Christmas. See you there :)

thefrostgiant.blogspot.com: thefrostgiant.blogspot.com
  • Listening to: Viking music
  • Reading: Viking literature
  • Watching: Viking movies
  • Playing: Viking games
  • Eating: Viking food
  • Drinking: Viking mead

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AndreasFrancis
Andreas Kjelsaas
Artist | Professional | Film & Animation
Norway
Current Residence: Brisbane
Favourite genre of music: Everything!
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:iconsteveyoungsculptor:
steveyoungsculptor Featured By Owner Feb 21, 2014
Haya A, Im in animation school right now and would love to be a stop mo animator.... there are not enough of us around and CGI is running rampant.... what do you reckon. do you think I should become a puppet maker like I would like to of try and  focus primarily on Maya and Z brush etc?
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:iconandreasfrancis:
AndreasFrancis Featured By Owner May 30, 2014  Professional Filmographer
Hi Steve! sorry for such a late answer. I reckon the skills are quite transferable. The animation principles are the same for all forms of animation, and designing a good character is about developing a good "eye". If you draw a lot of faces, that helps with sculpting them and vice versa. Same with clay and Zbrush. So if the basic skills are down, moving between mediums of expression is just an adjustment if you change your mind later.

If it helps, animators I spoke with at Aardman reckoned it was easier to go from stop-mo to CGI rather than the other way around. I can't say from personal experience though, I've barely tried Maya, though I had a little bit of fun with Zbrush.

To me the magic of animation is making the plasticine I played with as a child come to life, so CGI just doesn't do it for me, but that's me.

Hope that helps! Good luck with your animation. :)
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:iconebba28:
Ebba28 Featured By Owner Mar 4, 2013  Hobbyist Traditional Artist
tack för favven !! =D
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:iconbengalslair:
bengalslair Featured By Owner Dec 15, 2012  Hobbyist Traditional Artist
:thumbsup: thanks!!!
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:iconfutantshadow:
futantshadow Featured By Owner Dec 1, 2012
thanks for the fav! best of luck with your art and claymation!
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:iconandreasfrancis:
AndreasFrancis Featured By Owner Dec 2, 2012  Professional Filmographer
Thanks :)
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:iconesmei-persona:
Esmei-Persona Featured By Owner Nov 29, 2012
Thank you for the fave
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:iconweissglut:
Weissglut Featured By Owner Nov 28, 2012
:iconbedanker:
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:iconalbertocarrera:
AlbertoCarrera Featured By Owner Nov 10, 2012  Professional Artisan Crafter
hi. thanks for the favs!
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:iconrenatothally:
renatothally Featured By Owner Nov 5, 2012  Professional Traditional Artist
Thanks for the fave
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